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How to Export Flash Content and Images from Flash

Exporting Flash content and images

About export file formats

Adobe Illustrator

Animated GIF, GIF Sequence, and GIF Image

Bitmap (BMP)

Enhanced Metafile (Windows)

DXF Sequence and AutoCAD DXF Image

Encapsulated PostScript (EPS) 3.0 with Preview

 Flash document (SWF)

Macromedia Flash Video (FLV)

JPEG Sequence and JPEG Image

PICT (Macintosh)

PNG sequence and PNG image

QuickTime

QuickTime Video (Macintosh)

WAV audio (Windows)

Windows AVI (Windows)

Windows Metafile

Updating Flash content for Dreamweaver

 

Exporting Flash content and images

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To prepare Flash content for use in other applications or to export the contents of the current Flash document in a particular file format, you use the Export Movie and Export Image commands. The Export commands do not store export settings separately with each file, as does the Publish command. (You use the Publish command to create all the files you need to put Flash content on the web.

The Export Movie command lets you export a Flash document to a still-image format and create a numbered image file for every frame in the document. You can also use Export Movie to export the sound in a document to a WAV file (Windows only).

To export the contents of the current frame or the currently selected image to one of the still-image formats or to a single-frame Flash Player application, you use the Export Image command.

Remember the following considerations:

  • When you export a Flash image as a vector-graphic file (in Adobe Illustrator format), you preserve its vector information. You can edit these files in other vector-based drawing programs, but you can't import these images into most page-layout and word-processing programs.

  • When you save a Flash image as a bitmap GIF, JPEG, PICT (Macintosh), or BMP (Windows) file, the image loses its vector information and is saved with pixel information only. You can edit Flash images exported as bitmaps in image editors such as Adobe Photoshop, but you can no longer edit them in vector-based drawing programs.

To export a Flash document or image:

  1. Open the Flash document you want to export, or if you are exporting an image from the document, select the frame or image in the current document that you want to export.

  2. Select File > Export Movie or File > Export Image.

  3. Enter a name for the output file.

  4. Select the file format from the Format pop-up menu.

  5. Click Save.

    If the format you selected requires more information, an Export dialog box appears.

  6. Set the export options for the format you selected. See About export file formats.

  7. Click OK, then click Save.

 

About export file formats

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You can export Flash content and images in more than a dozen formats, as shown in the following table. Flash content is exported as sequences, and images are exported as individual files. PNG is the only cross-platform bitmap format that supports transparency (as an alpha channel). Some nonbitmap export formats do not support alpha (transparency) effects or mask layers.

For more information on a specific file format, see the sections listed in the following table:

 

File type

Extension

Windows

Macintosh

Adobe Illustrator

.ai

Animated GIF, GIF Sequence, and GIF Image

.gif

Bitmap (BMP)

.bmp

DXF Sequence and AutoCAD DXF Image

.dxf

Enhanced Metafile (Windows)

.emf

Encapsulated PostScript (EPS) 3.0 with Preview

.eps

Flash document (SWF)

.swf

Macromedia Flash Video (FLV)

.flv

JPEG Sequence and JPEG Image

.jpg

PICT (Macintosh)

.pct

PNG sequence and PNG image

.png

QuickTime

.mov

QuickTime Video (Macintosh)

.mov

WAV audio (Windows)

.wav

Windows AVI (Windows)

.avi

Windows Metafile

.wmf

 

Adobe Illustrator

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The Adobe Illustrator format is ideal for exchanging drawings between Flash and other drawing applications such as Macromedia FreeHand. This format supports accurate conversion of curve, line style, and fill information. Flash supports importing and exporting Adobe Illustrator 88, 3, 5, 6, and 8 through 10 formats. (See Importing Adobe Illustrator, EPS, or PDF files.) Flash does not support the Photoshop EPS format or EPS files generated using the Print command.

Versions of the Adobe Illustrator format before 5 do not support gradient fills, and only version 6 supports bitmaps.

The Export Adobe Illustrator dialog box lets you select the Adobe Illustrator version--88, 3.0, 5.0, or 6.0.

You can use the Macromedia Flashwriter plug-in to export files in SWF format from Adobe Illustrator 8. Adobe Illustrator versions 9 and 10 have built-in support for SWF export, so the Macromedia Flashwriter plug-in is not needed.

 

Animated GIF, GIF Sequence, and GIF Image

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The Animated GIF, GIF Sequence, and GIF Image option lets you export files in the GIF format. The settings are the same as those available on the GIF tab in the Publish Settings dialog box, with the following exceptions:

Resolution is set in dots per inch (dpi). You can enter a resolution or click Match Screen to use the screen resolution.

Include lets you select to export the minimum image area or specify the full document size.

Colors lets you set the number of colors that can be used to create the exported image--black-and-white; 4-, 6-, 16-, 32-, 64-, 128-, or 256-color; or Standard Color (the standard 216-color, browser-safe palette).

You can also select to interlace, smooth, make transparent, or dither solid colors.

Animation is available for the Animated GIF export format only and lets you enter the number of repetitions, where 0 repeats endlessly.

 

Bitmap (BMP)

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The Bitmap (BMP) format lets you create bitmap images for use in other applications. The Bitmap Export Options dialog box has the following options:

Dimensions sets the size of the exported bitmap image in pixels. Flash ensures that the size you specify always has the same aspect ratio as your original image.

Resolution sets the resolution of the exported bitmap image in dots per inch (dpi) and has Flash automatically calculate width and height based on the size of your drawing.

To set the resolution to match your monitor, select Match Screen.

Color Depth specifies the bit depth of the image. Some Windows applications do not support the newer 32-bit depth for bitmap images; if you have problems using a 32-bit format, use the older 24-bit format.

Smooth applies anti-aliasing to the exported bitmap. Anti-aliasing produces a higher-quality bitmap image, but it can create a halo of gray pixels around an image placed on a colored background. Deselect this option if a halo appears.

 

DXF Sequence and AutoCAD DXF Image

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The DXF Sequence and AutoCad DXF Image 3D format lets you export Flash content as AutoCAD DXF release 10 files, so that they can be brought into a DXF-compatible application for additional editing.

This format has no definable export options.

 

Enhanced Metafile (Windows)

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PEnhanced Metafile Format (EMF) is a graphics format available in Windows 95 and Windows NT that saves both vector and bitmap information. EMF supports the curves used in Flash drawings better than the older Windows Metafile format. However, some applications do not yet support this graphics format.

This format has no definable export options.:
 

Encapsulated PostScript (EPS) 3.0 with Preview

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You can export the current frame as an EPS 3.0 file for placement in another application, such as a page layout application. An EPS file can be printed by a PostScript printer.

As an option, you can include a bitmap preview with the exported EPS file for applications that can import and print the EPS files (such as Microsoft Word and Adobe

PageMaker) but that can't display them onscreen. Flash has no definable exporting options for EPS files.

 

Flash document (SWF)

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  1. You can export the entire document as a Flash SWF file, to place the Flash content in another application, such as Dreamweaver. You can select the same options for exporting a document .

 

Macromedia Flash Video (FLV)

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  1. The Macromedia FLV file format lets you import or export a static video stream with encoded audio. This format is intended for use with communications applications, such as video conferencing and files that contain screen share encoded data exported from the Flash Communication Server.


  2. When you export video clips with streaming audio in FLV format, the audio is compressed using the Streaming Audio settings in the Publish Settings dialog box. For information on audio settings,Files in the FLV format are compressed with the Sorensen codec. Select the video clip in the Library panel.


  3. Select Properties from the Library options menu.In the Embedded Video Properties dialog box, click Export.In the Save As dialog box, enter a name for the exported file. Select a location where it will be saved, and click Save.In the Embedded Video Properties dialog box, click OK to close the dialog box.

 

JPEG Sequence and JPEG Image

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The JPEG export options match the JPEG Publish Settings options with one exception: the Match Screen export option makes the exported image match the size of the Flash

content as it appears on your screen. The Match Movie publishing option makes the JPEG image the same size as the Flash content and maintains the aspect ratio of the original image.
 

 

PICT (Macintosh)

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  1. PICT is the standard graphics format on the Macintosh and can contain bitmap or vector information. Use the Export PICT dialog box to set the following options:
    Dimensions sets the size of the exported bitmap image specified in pixels. Flash ensures that the size you specify always has the same aspect ratio as your original image.


  2. Resolution sets the resolution in dpi and has Flash automatically calculate width and height based on the size of your drawing. To set the resolution to match your monitor, select Match Screen. Bitmap PICT images usually look best onscreen with 72-dpi resolution.


  3. Include sets the portion of the document to be exported, either Minimum Image Area or Full Document Size.


  4. Color Depth designates whether the PICT file is object-based or bitmap. Object-based images generally look better when printed, and scaling doesn't affect their appearance. Bitmap PICT images normally look best onscreen and can be manipulated in applications such as Adobe Photoshop. You can also select a variety of color depths with bitmap PICT files.


  5. Include Postscript is available only for an object-based PICT file to include information that optimizes printing on a PostScript printer. This information makes the file larger and may not be recognized by all applications.


  6. Smooth Bitmap is available only for a bitmap PICT images. This option applies anti-aliasing in order to smooth jagged edges of a bitmap image.

 

PNG sequence and PNG image

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The PNG export settings options are similar to the PNG publish settings options (see Specifying publish settings for PNG files), with the following exceptions:


Dimensions sets the size of the exported bitmap image to the number of pixels you enter in the Width and Height fields.


Resolution lets you enter a resolution in dpi. To use the screen resolution and maintain the aspect ratio of your original image, select Match Screen.


Colors is the same as the Bit Depth option in the PNG Publish Settings tab and sets the number of bits per pixel to use in creating the image. For a 256-color image, select 8-bit; for thousands of colors, select 24-bit; for thousands of colors with transparency (32 bits) select 24-bit with Alpha. The higher the bit depth, the larger the file.


Include lets you select to export the minimum image area or specify the full document size.


Filter options match those in the PNG Publish Settings tab.
When exporting a PNG sequence or PNG image, you can also apply other options in the PNG Publish Settings, such as Interlace, Smooth, and Dither Solid Colors.

 

QuickTime

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The QuickTime export option creates an application with a Flash track in the same QuickTime format that is installed on your computer. This export format lets you combine the interactive features of Flash with the multimedia and video features of QuickTime in a single QuickTime 4 movie, which can be viewed by anyone with the QuickTime 4 plug-in.


If you import a video clip (in any format) into a document as an embedded file, you can publish the document as a QuickTime movie. If you have imported a video clip in QuickTime format into a document as a linked file, you can also publish the document as a QuickTime movie.


When you export Flash content as a QuickTime movie, all layers in the Flash document are exported as a single Flash track, unless the Flash document contains an imported QuickTime movie. The imported QuickTime movie remains in QuickTime format in the exported application.


These export options are identical to QuickTime publish options.

 

QuickTime Video (Macintosh)

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The QuickTime Video format converts the Flash document into a sequence of bitmaps embedded in the file's video track. The Flash content is exported as a bitmap image without any interactivity. This format is useful for editing Flash content in a video-editing application.


The Export QuickTime Video dialog box contains the following options:


Dimensions specifies a width and height in pixels for the frames of a QuickTime movie. By default, you can specify only the width or the height, and the other dimension is automatically set to maintain the aspect ratio of your original document.To set both the width and the height, deselect Maintain Aspect Ratio.


Format selects a color depth. Options are black-and-white; 4-, 8-, 16-, or 24-bit color; and 32-bit color with alpha (transparency).


Smooth applies anti-aliasing to the exported QuickTime movie. Anti-aliasing produces a higher-quality bitmap image, but it can cause a halo of gray pixels to appear around images when placed over a colored background. Deselect the option if a halo appears.


Compressor selects a standard QuickTime compressor. For more information, see your QuickTime documentation.


Quality controls the amount of compression applied to your Flash content. The effect depends on the compressor selected.


Sound Format sets the export rate for sounds in the document. Higher rates yield better fidelity and larger files. Lower rates save space.
 

 

 

WAV audio (Windows)

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The WAV Export Movie option exports only the sound file of the current document to a single WAV file. You can specify the sound format of the new file.


Select Sound Format to determine the sampling frequency, bit rate, and stereo or mono setting of the exported sound. Select Ignore Event Sounds to exclude events sounds from the exported file.

.

 

Windows AVI (Windows)

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This format exports a document as a Windows video but discards any interactivity. The standard Windows movie format, AVI, is a good format for opening a Flash animation in a video-editing application. Because AVI is a bitmap-based format, documents that contain long or high-resolution animations can quickly become very large.


The Export Windows AVI dialog box has the following options:


Dimensions specifies a width and height, in pixels, for the frames of an AVI movie. Specify only the width or the height; the other dimension is automatically set to maintain the aspect ratio of your original document. Deselect Maintain Aspect Ratio to set both the width and the height.


Video Format selects a color depth. Some applications do not yet support the Windows 32-bit image format. If you have problems using this format, use the older 24-bit format.


Compress Video displays a dialog box for selecting standard AVI compression options.


Smooth applies anti-aliasing to the exported AVI movie. Anti-aliasing produces a higher-quality bitmap image, but it can cause a halo of gray pixels to appear around images when placed over a colored background. Deselect the option if a halo appears.


Sound Format lets you set the sample rate and size of the sound track, and whether it will be exported in mono or stereo. The smaller the sample rate and size, the smaller the exported file, with a possible trade-off in sound quality.

 

 

Windows Metafile

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Windows Metafile format is the standard Windows graphics format and is supported by most Windows applications. This format yields good results for importing and exporting files. It has no definable export options.
 

 

Updating Flash content for Dream weaver

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OIf you have Dream weaver installed on your system, you can export Flash SWF files directly to a Dream weaver site. For more information on working with Dream weaver, see Using Dream weaver.


In Dream weaver, you can add the Flash content to your page. With a single click, you can update the Flash document (FLA file) and reexport the updated Flash content automatically.

To update Flash content for Dreamweaver:

  1. In Dream weaver, open the HTML page that contains the Flash content.

  2. Do one of the following:

    • Select the Flash content and click Edit in the Property inspector.

    • In Design view, press Control (Windows) or Command (Macintosh), and double-click the Flash content.

    • In Design view, right-click (Windows) or Control-click (Macintosh) the Flash content, and select Edit with Flash from the context menu.

    • In the Site panel, right-click (Windows) or Control-click (Macintosh) the Flash content in Design view, and select Open with Flash from the context menu.

    The Flash application is started on your system.

  3. If the Flash file (FLA) for the exported file does not open, a file locator dialog box appears. Navigate to the FLA file in the Open File dialog box, and click Open.

  4. If the user has used the Change Link Sitewide feature in Dream weaver, a warning is shown. Click OK to apply link changes to the Flash content. Click Don't Warn Me Again to prevent the warning message from appearing when you update the Flash content.

  5. Update the Flash document (FLA file) as needed in Flash.

  6. To save the Flash document (FLA file) and reexport the Flash content to Dream weaver, do one of the following:

    • To update the file and close Flash, click the Done button above the upper left corner of the Stage.

    • To update the file and keep Flash open, select File > Update for Dream weaver.

 

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How to Create a Banner in Flash, Part 3

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How to Work with Video in Flash

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How to Publish Flash Documents

How to Create Graphics: Making Animations with Easing

Learning Flash Lite 1.X ActionScript in Flash

How to Export Flash Content and Images from Flash

How to Create Graphics: Applying Gradients in Flash

Process of Writing and Editing ActionScript 2.0 in Flash

How to Create Accessible Content in Flash

How to Create Graphics: Apply Graphic Filters and Blends

What is Data and Data Types in Flash

Process of Printing from SWF Files in Flash

Using ActionScript: How to Use Script Assist mode in Flash

Learn Syntax and Language Fundamentals in Flash

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Using ActionScript: How to Write Scripts in Flash

Working with Functions and Methods in Flash

Process of Using Templates in Flash

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Using ActionScript: How to Create a Form with Conditional Logic and Send Data in Flash

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What is Data Integration: Overview

Using ActionScript: How to Work with Objects and Classes in Flash

Overview on Interfaces in Flash

What is Data Integration: Using XML for a Timesheet

How to Work with Text and Strings in Flash

How to use Handling Events in Flash

What is Data Integration: Using XUpdate to Update the Timesheet

Learning Animation, Filters and Drawings in Flash

How to Work with Movie Clips in Flash

How to Create Interaction with ActionScript in Flash

How to Work with Images, Sound, and Video in Flash

How to Work with External Data in Flash

What is Security in Flash

How to Debug Applications in Flash

List of Error Messages in Flash

Using Object-Oriented Programming with ActionScript 1.0 in Flash

How to Write Scripts for Earlier Versions of Flash Player in Flash

List of all Keyboard Keys and Key Code Values for using in Flash

Terminology

Introduction to Components in Flash

What are Components in Flash

How to Create an Application with Components

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How to Handle Component Events in Flash

How to Customize Components in Flash

How to Create Components in Flash

What is Collection Properties in Flash