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What is Flash Lite
 

Flash Lite

Two-way navigation sample

Four-way navigation sample

Simple button menu sample

Animated cartoon

Flash Lite news reader

Strategy game

 

Flash Lite

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Several Macromedia Flash Lite samples are provided when you install Macromedia Flash 8. This chapter contains a brief overview of each sample.

This chapter contains the following sections:

  • Two-way navigation sample

  • Four-way navigation sample

  • Input text field sample

  • Movie clip menu sample

  • Simple button menu sample

  • Soft keys example

  • Animated cartoon

  • Flash Lite news reader

  • Strategy game

Two-way navigation sample

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This sample demonstrates two-way navigation in Flash Lite. In two-way navigation, the device's Up and Down arrow keys switch focus among buttons and input text fields on the Stage, similar to how the Tab and Shift+Tab keys function on a desktop computer.

 

Four-way navigation sample

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This sample demonstrates four-way navigation in Flash Lite. In four-way navigation, the device's Up, Down, Left, and Right arrow keys switch focus among buttons and input text fields on the Stage.

 

Simple button menu sample 

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This sample demonstrates how to create a simple menu using buttons. For more information about how this sample was constructed, see Handling key events (Flash Professional Only) in Developing Flash Lite Applications.

 

Animated cartoon  

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This Flash Lite sample shows how to create an animated cartoon in Flash Lite. The design shows the optimized use of vector and bitmap graphics to create smooth animation on a mobile device.

Explore the source file to learn more, or customize it by creating your own animated cartoon.

 

Flash Lite news reader 

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This Flash Lite sample shows how to create a Flash Lite application to connect to a website that reports news stories. The design is a classic mobile design pattern: a user selects from a scrollable list of headlines and can then select details to see the full story text in a scrolling text field, after which the user can easily return to the main list.

Explore the source file to learn more, or customize it by creating your own news reader.

 

Strategy game 

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This Flash Lite sample shows how to create a Flash Lite strategy game similar to the popular games Tetris and Breakout. The game uses the handset's joypad to navigate blocks dynamically drawn on the screen. The joypad is the main input device for the game.

Explore the source file to learn more, or customize it by creating your own strategy game.

 

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More Topics:

Working with Flash Documents

How to work in Flash WorkSpace

Working with Projects in Flash

Process to Build your First Application in Flash

Using Symbols, Instances and Library Assets in Flash

How to Build Video Player in Flash

How to Work with Color, Strokes and Fills in Flash

How to Create Document in Flash

What is Vector and Bitmap Graphics in Flash

How to Create a Banner in Flash, Part 1

How to Work with Text in Flash

How to Create a Banner in Flash, Part 2

How to Use Imported Artwork in Flash

How to Create a Banner in Flash, Part 3

How to Work with Graphic Objects in Flash

How to Work with Layers in Flash

How to Use Filters and Blends

Working with Graphics in Flash

What is Accessibility Features in Flash

How to Create Motion (Shape Tween & Motion Tween) in Flash

How to Create an Application in Flash

What is Masking in Flash

How to Work with Video in Flash

How to Use Layout Tools in Flash

What are Behaviors in Flash

How to Work with Sound in Flash

How to Create Symbols and Instances in Flash

What is ActionScript in Flash

How to Write ActionScript With Script Assist in Flash

How to Add Button Animation and Navigation in Flash

What is Data Integration in Flash

How to Work with Screens

How to Create a Presentation with Screens

What is Extending Flash

How to Create Multilanguage Text in Flash

How to Create Graphics: Draw in Flash

What is Flash Lite

Ways of Data Integration

How to Create Graphics: Create a Timeline Animation in Flash

Getting Started with Flash Lite in Flash

How to Publish Flash Documents

How to Create Graphics: Making Animations with Easing

Learning Flash Lite 1.X ActionScript in Flash

How to Export Flash Content and Images from Flash

How to Create Graphics: Applying Gradients in Flash

Process of Writing and Editing ActionScript 2.0 in Flash

How to Create Accessible Content in Flash

How to Create Graphics: Apply Graphic Filters and Blends

What is Data and Data Types in Flash

Process of Printing from SWF Files in Flash

Using ActionScript: How to Use Script Assist mode in Flash

Learn Syntax and Language Fundamentals in Flash

How to Create E-learning Content in Flash

Using ActionScript: How to Write Scripts in Flash

Working with Functions and Methods in Flash

Process of Using Templates in Flash

Using ActionScript: Process of Adding Interactivity in Flash

What are Classes in Flash

Control Tag Summary of XML to UI in Flash

Using ActionScript: How to Create a Form with Conditional Logic and Send Data in Flash

What is Inheritance in Flash

What is Data Integration: Overview

Using ActionScript: How to Work with Objects and Classes in Flash

Overview on Interfaces in Flash

What is Data Integration: Using XML for a Timesheet

How to Work with Text and Strings in Flash

How to use Handling Events in Flash

What is Data Integration: Using XUpdate to Update the Timesheet

Learning Animation, Filters and Drawings in Flash

How to Work with Movie Clips in Flash

How to Create Interaction with ActionScript in Flash

How to Work with Images, Sound, and Video in Flash

How to Work with External Data in Flash

What is Security in Flash

How to Debug Applications in Flash

List of Error Messages in Flash

Using Object-Oriented Programming with ActionScript 1.0 in Flash

How to Write Scripts for Earlier Versions of Flash Player in Flash

List of all Keyboard Keys and Key Code Values for using in Flash

Terminology

Introduction to Components in Flash

What are Components in Flash

How to Create an Application with Components

How to Work with Components in Flash

How to Handle Component Events in Flash

How to Customize Components in Flash

How to Create Components in Flash

What is Collection Properties in Flash