You can create irregular shapes by
welding and intersecting objects. You can weld or intersect almost any object,
including clones, objects on different layers, and single objects with
intersecting lines. However, you cannot weld or intersect paragraph text,
dimension lines, or masters of clones.
You can weld objects to create one object with a single outline. The new object
uses the welded objectsí perimeter as its outline and adopts the fill and
outline properties of the target object. All intersecting lines disappear.
You can weld objects regardless of whether they overlap each other. If you weld
objects that do not overlap, they form a weld group that acts as a single
object. In both cases, the welded object takes on the fill and outline
attributes of the target object.
You can weld single objects with intersecting lines so that the object breaks
into several subpaths, but its appearance remains the same.
Welding the leaves to the apple creates a single object outline.
Intersecting creates an object from the area where two or more objects overlap.
The shape of this new object can be simple or complex, depending on the shapes
you intersect. The new objectís fill and outline attributes depend on the object
you define as the target object.